*u* = *a*_{1} *v*_{1} + *a*_{2} *v*_{2} + ... + *a*_{k} *v*_{k}

Therefore the exercise gives you the vectors
described graphically in a figure, as well as the concrete values of
the coefficients *a*_{i}. And you are asked to click on the
point in the figure which you think is the end of the vector *u* (a shot).

At the end of a session composed of several shots, you will be given a score computed according to the average precision of your shots during the session.

Choose a level of difficulty : 1 , 2 , 3 , 4 , 5 , 6 .

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The most recent versionPlease take note that WIMS pages are interactively generated; they are not ordinary HTML files. They must be used interactively ONLINE. It is useless for you to gather them through a robot program.

- Description: click on a linear combination of 2D vectors. Serveur Wims de l'ESPE-Nice-Toulon - Université de Nice - Sophia Antipolis
- Keywords: interactive mathematics, interactive math, server side interactivity, algebra, linear_algebra, vectors